Giving carriers ability to repair drones

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All this data is potentially out of date, and should be taken with a truckload of salt


  • Raised by: Omber Zombie
  • Submission Date: 1 November 2009
  • Issue ID: tbd


As it stands currently carrier and mothership pilots only have two choices when it comes down to repairing their drones and fighters. Either they deploy all drones and start repairing them with repair systems (remote rep or repair drones) or they go into a station and repair them there. Not even to mention trying to repair hull damage in space.

This proposal aims to introduce the ability for carriers and supercarriers to repair their drones and fighters internally.


Most of the solutions suggested to this involve using the new 'bay' system to create a 'maintenance hanger' in carriers and supercarriers. drones and fighters are placed in that bay for repair. A lot of the talking points have been around:

  • the new bay should not add to the maximum carrying capacity of the ship and drones/fighters cannot be launched directly into space from within the Maintenance Bay
  • Supercarriers repair rate should be faster than carriers, or the maintenance bay should only be available to supercarriers
  • Triage mode should boost the repair speed
  • 'fuel' for the repairs could be used, suggestions have been Nanite Paste and Scrap Metal
  • Maintenance bays could require the use of a new skill (or skills) to expand capacity of the bay or speed up repair times


  • The ability to mass repair drones/fighters is seriously lacking and atm is painful, this would solve that
  • it makes sense


  • needs to be balanced
  • coding time

Relevant Forum Threads[edit]


Passed 9/0