Interstellar Starbase Syndicate (Player alliance)
All this data is potentially out of date, and should be taken with a truckload of salt
|Name||Interstellar Starbase Syndicate|
|Alliance CEO||Count TaSessine|
|Website||Interstellar Starbase Syndicate|
The Interstellar Starbase Syndicate ISS was formed based on an alliance charter defining the terms and conditions by which any corporation could join the alliance for a fee. Originally the ISS ran an NRDS policy and actively encouraged other pilots to dock at it's outpost stations.
The ISS was comprised of 3 key centralised service corporations for the member corporations:
- ISS Operations the holding corporation for alliance funds.
- ISS Navy was a standing Navy paid by member corporation fees.
- ISS Logistics was a Logistics operation for maintenance and deployment of the Outposts.
During it's lifetime, the ISS ran the following IPOs:
- ISS Marginis - Gallente Outpost in Catch
- ISS Borealis - Gallente Outpost in Pure Blind
- ISS Providence - Amarr Factory + Minimatar Refinery in Providence
- ISS Cassini - Re-sale of a BOB Outpost in EC-P8R
- ISS Marginis II - Factory outpost in Catch
- ISSO - Sale of shares in the alliance holding corporation
The IAC maintained a long-running hostility towards ISS as the IACs geographical growth was limited by being in a cul-de-sac constellation near ISS's primary alliance area of operations and ISS Marginis Outpost. This inevitably resulted in ongoing conflict, initiated by IAC to ISS. As the frequency and power behind attacks on the ISS increased, ISS realised that only one alliance would survive in the catch region, and took moves to eradicate IAC once and for all.
The ISS initially employed Mercenary Coalition to provide the capital fleet to take out IAC's home constellation, and gained assistance from Lotka Volterra in the venture. However after an initial successful blitzkrieg against IAC, MC were unwilling to risk their capital ships and chose to withdraw from the war. At this stage Against All Authorities and Red Alliance joined in against Lotka Volterra, kicking off the Great Southern War, and simultaneous attacks by D2 on ISS's northern outposts, saw the loss of the publically owned outposts that ISS was operating in 0.0.
The alliance redeployed to Esoteria and joined the war alongside Band of Brothers.
Real Life Press
- This Gaming Life: A Tale of three cities by Jim Rossignol (Book) Page 132 onwards chronicals the importance of the ISS to MMO gaming
- Trust Me (Escapist Magazine) An Escapist article on the importance of Share in MMOs as a genre
- Is Eve-Online better than Wow? (Kotaku)
- EvE Online Mega-Corporation Goes Public (3PointD)
- East of Even (TerraNova)
Eve Player News
- Deep Space Open for Business
- Revolutionary thinking - A Conversation with Jade Constantine
- ISS Marginis Outpost Open for Business
- Life in the Big Blue - A New Economic Power
- ISS Left BoB Controlled Region after break in contracts
- ISS Marginis: Outpost shows stability after opening
- ISS Launches Caravan Fleet
The charter underwent several iterations, notably a move from Neutral NRDS policy to a NBSI policy shortly after loosing all their IPO Outposts in 2007 Dusk till Dawn and Interstellar Alcohol Conglomerate
2nd version of Charter on 5 December 2005
| All member corporations agree to the following charter.
- Open discussion of the Charter is welcomed and new versions are updated and released incorporating improvements over time.
Combat and war
0.0 region access terms
It is through respect for these terms that your corporation can operate in 0.0. The operation of the ISS depends on the strict observance of the conditions and terms under which we operate in host territories.
These are deliberately designed to be as small as possible, but also exist so corporations who join show some level of commitment to the ISS.
Privateer Corporations. From time to time, specialist corporations may join ISS to bolster the organisation when special needs arise. Such corporations specialised in ice mining, defence, transportation etc.. Membership terms for privateer corporations are negotiated individually and are at the discretion of the ISS Management.
Participation in 'ISS Deep Space Development Program' We want all our member corporations to make a clear commitment to our vision of laying a cornerstone to a civilian society in 0.0 space, the Deep Space Development Programme is designed to help you achieve that.
By participation in the program, member corporations gain a basic income from their starbase operations which solidifies their presence in 0.0 space. The program is managed by ISS Industry [ISSI], which is a ISS-controlled subsidiary corporation.
The goals of the program are:
The program only demands a fraction of your corporate resources. Your corporation will still have plenty of time to mine valuable ore, NPC-hunt or whatever you think is fun in 0.0 space.
Specific requirements and terms:
3rd version of Charter on 22 November 2006
| Open discussion of the Charter is welcomed and new versions are updated and released incorporating improvements over time.
Sufficient notice is given to all member corporations in the case of changes, however, the current Charter is binding and no political bickering will be entered into.
Private outposts We offer to build and operate outposts for all alliances in Eve to our mutual benefit. The proceeds from these outposts finance the operation (Defence, Maintenance) of the public outposts.
Contact ISS Management (see FAQ) if your alliance have concerns and/or to report breaches of the charter.
Example: If your alliance decide to attack an alliance with whom ISS have a regional deal, ISS will stay out of the fight, unless your alliance decide to attack ISS assets (e.g. ISS starbases) or restrict ISS traffic in the same region.
History of ISS The Interstellar Starbase Syndicate was created in June 2005 as a 'grassroots' initiative by a number of independent POS operators. Our goal was to create an alliance, which would allow small and medium sized corporations access to 0.0 space under favourable conditions.
We've been responsible for a number of 'firsts' in any MMO: for example, the first ever IPO (initial public offering of shares), and the construction of the first publicly owned trading outpost in 0.0 space.
Here is an assortment of references to ISS, both from in-game and real world media coverage:
The Escapist: Trust Me Kotaku: Is Eve-online better than WoW? Second Life Herald: Deep-Space Outpost Goes Public EvE-Online Player News: ISS Marginis opens for business EvE-Online Player News: Revolutionary thinking
Membership requirements (member corporations)
(prove by sending to [ISSO] upon application, ISK returned upon acceptance/rejection)
If your corporation is fresh from empire, it is possible, at the discretion of ISS Management, to replace the ship requirement with large deathstar starbases (as per ISS standards) deployed in ISS outpost systems. These contribute to static defense and are, as such, also beneficial to ISS.