Mining Ship Comparison

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All this data is potentially out of date, and should be taken with a truckload of salt

It has been proposed that Mining Ship Comparison be moved (renamed) to Advanced Mining Auxiliary.
You can find discussion of this move request on the talk page under the heading "Requested move".

Advanced Mining Auxiliary[edit]

This page contains auxiliary information and data for the Advanced Mining Guide. It's main purpose is to allow interested readers to reproduce the numbers and calculations which are the fact base for this guide.


Ore Qualities[edit]

Ore +5% Variant +10% Variant
Veldspar Concentrated Veldspar Dense Veldspar
Scordite Condensed Scordite Massive Scordite
Pyroxeres Solid Pyroxeres Viscous Pyroxeres
Plagioclase Azure Plagioclase Rich Plagioclase
Omber Silvery Omber Golden Omber
Kernite Luminous Kernite Fiery Kernite
Jaspet Pure Jaspet Pristine Jaspet
Hemorphite Vivid Hemorphite Radiant Hemorphite
Hedbergite Vitric Hedbergite Glazed Hedbergite
Gneiss Iridescent Gneiss Prismatic Gneiss
Dark Ochre Onyx Ochre Obsidian Ochre
Spodumain Bright Spodumain Gleaming Spodumain
Crokite Sharp Crokite Crystalline Crokite
Bistot Triclinic Bistot Monoclinic Bistot
Arkonor Crimson Arkonor Prime Arkonor
Mercoxit Magma Mercoxit Vitreous Mercoxit

The Different Ships (calculations)[edit]

Venture = Minig Amount Miner II*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1+0,05*Mining Frigate Skill)*(1+Role Bonus)*(1+Mining Laser Upgrade Bonus)*Number of Lasers fitted = 60*(1+0,05*5)*(1+0,05*5)*(1+0,05*5)*(1+1)*(1+0,09)*2 = 510,94 Venture Cycle time = 60 sec Veture Ratio = 510,94 / 60 = 8,52

Procurer = Mining Amount*(Asteroid Specialization Yield Modifier)*(1+Role Bonus)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1+Mining Laser Upgrade Bonus) = 360*(1,75)*(1+1,5)*(1+0,05*5)*(1+0,05*5)*(1+0,189) = 2926,05 Procurer Cycle time = 180*(1-0,02*Mining Barge Skill) = 180*(1-0,02*5) = 162s Procurer Ratio = 2926,05 / 162 = 18,06

Skiff = Mining Amount*(Asteroid Specialization Yield Modifier)*(1+Role Bonus)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1+Mining Laser Upgrade Bonus)= 360*(1,75)*(1+1,5)*(1+0,05*5)*(1+0,05*5)*(1+0,295) = 3186,91 Skiff Cycle time = 180*(1-0,02*Mining Barge Skill)*(1-0,02*Exhumer Skill) = 180*(1-0,02*5)*(1-0,02*5) = 145,8s Skiff Ratio = 3186,91 / 145,8 = 21,86

Retriever = Mining Amount*(Asteroid Specialization Yield Modifier)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1 + Role Bonus)*(1+Mining Laser Upgrade Bonus)*Number of Lasers fitted =360*(1,75)*(1+0,05*5)*(1+0,05*5)*(1 + 0,25)*(1+0,295)*2 = 3186,91 Retriever Cycle time = 180*(1-0,02*Mining Barge Skill) = 180*(1-0,02*5) = 162s Retriever Ratio = 3186,91 / 162 = 19,67

Mackinaw = Mining Amount*(Asteroid Specialization Yield Modifier)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1 + Role Bonus)*(1+Mining Laser Upgrade Bonus)*Number of Lasers fitted = 360*(1,75)*(1+0,05*5)*(1+0,05*5)*(1 + 0,25)*(1+0,295)*2 = 3186,91 Mackinaw Cycle time = 180*(1-0,02*Mining Barge Skill)*(1-0,02*Exhumer Skill) = 180*(1-0,02*5)*(1-0,02*5) = 145,8s Mackinaw Ratio = 3186,91 / 145,8 = 21,86

Covetor = Mining Amount*(Asteroid Specialization Yield Modifier)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1+Mining Laser Upgrade Bonus)*Number of Lasers fitted = 360*(1,75)*(1+0,05*5)*(1+0,05*5)*(1+0,189)*3 = 3511,27 Covetor Cycle Time =180*(1-0,04*mining barge skill)=180*(1-0,04*5) = 144 Covetor Ratio = 3511,27 / 144 = 24,38

Hulk = Mining Amount*(Asteroid Specialization Yield Modifier)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1+Mining Laser Upgrade Bonus)*Number of Lasers fitted = 360*(1,75)*(1+0,05*5)*(1+0,05*5)*(1+0,189)*3 = 3511,27 Hulk Cycle Time =180*(1-0,04*Mining Barge Skill)*(1-0,03*Exhumer Skill)=180*(1-0,04*5)*(1-0,03*5) = 122,4 Hulk Ratio = 3511,27 / 122,4 = 28,69

Mercoxit vs. Bistot[edit]

Skiff Mining Amount: Skiff effective mining amount = (Strip Miner II Mining Amount)*(Asteroid Specialization Yield Modifier)*(1+Role Bonus)*(1+0,05*Mining Skill)*(1+0,05*Astrogeology Skill)*(1+Mining Laser Upgrade Bonus)*(1+Highwall MX-5 Implantat)

Rorqual Bonus: Rorqual Bonus = Mining laser optimiziation II bonus*(1+0,2*Mining Director Skill)*(1+Miningforeman Mindlink Bonus)*(1+0,1*Warfare Link Specialist Skill)*(1+0,1*Capital Industrial Ships) Rorqual Bonus = 0.075*(1+0.2*5)*(1+0.25)*(1+0.1*5)*(1+0.1*5)= Rorqual Bonus = 0.42

Cycle Time: Skiff Cycle time = base time * (1-0,02*Mining Barge Skill)*(1-0,02*Exhumer Skill) * (1 - Roqual Bonus) Skiff Cycle time = 180s * (1-0.02*5)*(1-0.02*5)*(1-0.42) Skiff Cycle time=84,29s

Mercoxit: Skiff effective mining amount = 250*(1.375)*(1+1.5)*(1+0.05*5)*(1+0.05*5)*(1+0.295)*(1+0.05) Skiff effective mining amount = 2100

with Medium Mercoxit Crystal Optimization I: Mercoxit mining amount = Skiff effective mining amount * (1+0,16) Mercoxit mining amount = 2436 Mercoxit mining amount rounded down to a multiple of 40m3 = 2400

Bistot: Skiff effective mining amount = 360*(1.75)*(1+1.5)*(1+0.05*5)*(1+0.05*5)*(1+0.295) Skiff effective mining amount = 3848

Bistot m3 per hour = (Skiff effective mining amount)*(60seconds)*(60*minutes)/(Skiff Cycle time) Bistot m3 per hour = 3848 * 60 * 60 / 84.29 Bistot m3 per hour = 164,346m3 fuzzwork Bistot ISK per hour = ( Bistot m3 per hour ) * 665.2 Bistot ISK per hour = 109.322.959 ISK * (reprocessing factor in highsec 0.72) Bistot ISK per hour = 78.712.530.624

Mercoxit m3 per hour = 2400 * 60 * 60 / 84.29 Mercoxit m3 per hour = 102,503 m3 fuzzwork Mercoxit ISK per hour = ( Mercoxit m3 per hour ) * 974.14 Mercoxit ISK per hour = 99,852,528.17 * (reprocessing factor in highsec 0.72) Mercoxit ISK per hour = 71,893,820

Mining Yield By Ships[edit]

The calculations in the chapter above lead to the following table:

Normal Orca Boost Orca Boost + Implants
Ship Yield Cycle Time m³/sec Yield Cycle Time m³/sec Yield Cycle Time m³/sec
Venture 510.94 60 8.52 587.58 40.59 14.47 647.80 40.59 15.96
Procurer 2926.05 162 18.06 3364.96 109.60 30.70 3709.87 109.60 33.85
Skiff 3186.91 145.80 21.86 3664.95 98.64 37.15 4040.61 98.64 40.96
Retriever 3186.91 162 19.67 3664.95 109.60 33.44 4040.61 109.60 36.87
Mackinaw 3186.91 145.80 21.86 3664.95 98.64 37.15 4040.61 98.64 40.96
Covetor 3511.27 144 24.38 4037.96 97.42 41.45 4451.85 97.42 45.70
Hulk 3511.27 122.40 28.69 4037.96 82.81 48.76 4451.85 82.81 53.76

The yield column under Orca Boost also contains the 15% Bonus from the Mining Foreman Mindlink Implantat.

The Implants are "Michi's Excavation Augmentor" and "Inherent Implants 'Highwall' Mining MX-1003" boh providing a 5% Bonus.

Ice Mining Calculations[edit]

Procurer = laser_base_time * (1 - 0.02 * mining_barge_skill) * (1 - procurer_role_bonus) * (1 - 0.05 * ice_harvesting_skill) * (1 - update_bonus2) * (1 - ice_harvester_accelerator_bonus) = 250 * (1 - 0.05 * 5) * (1 - 0.6) * (1 - 0.05 * 5) * (1 - 0.1722) * (1 - 0.12) = 49.17

Skiff = laser_base_time * (1 - 0.02 * mining_barge_skill) * (1 - 0,02 * exhumer_skill) * (1 - skiff_role_bonus) * (1 - 0.05 * ice_harvesting_skill) * (1 - update_bonus3) * (1 - ice_harvester_accelerator_bonus) = 250 * (1 - 0.02 * 5) * (1 - 0.02 * 5) * (1 - 0.6) * 1 - 0.05 * 5) * (1 - 0.246) * (1 -0.12) = 40.31

Retriever = laser_base_time * (1 - 0,02 * mining_barge_skill) * (1 - 0,05* ice_harvesting_skill) * (1 - retriever_role_bonus) * (1 - update_bonus2) * (1 - ice_harvester_accelerator_bonus) = 250 * (1 - 0.02 * 5) * (1 - 0.05 * 5) * (1 - 0.2) * (1 - 0.1722) * (1 - 0.12) = 89.58

Mackinaw = laser_base_time * (1 - 0,02 * mining_barge_skill) * (1 - 0,02 * exhumer_skill) * (1 - 0,05* ice_harvesting_skill) * (1 - retriever_role_bonus) * (1 - update_bonus3) * (1 - ice_harvester_accelerator_bonus) = 250 * (1 - 0.02 * 5) * (1 - 0.05 * 5) * (1 - 0.2) * (1 - 0.246) * (1 - 0.12) = 80,62

Covetor= laser_base_time * (1 - 0,04 * mining_barge_skill) * (1 - 0.05* ice_harvesting_skill) * (1 - update_bonus2) * (1 - ice_harvester_accelerator_bonus) = 250 * (1 - 0.02 * 5) * (1 - 0.05 * 5) * (1 - 0.1722) * (1 - 0.12) = 109.27

Hulk= laser_base_time * (1 - 0.04 * mining_barge_skill) * (1 - 0.03 * exhumer_skill) * (1 - 0.05* ice_harvesting_skill) * (1 - update_bonus2) * (1 - ice_harvester_accelerator_bonus) = 250 * (1 - 0.02 * 5) * (1 - 0.03 * 5)* (1 - 0.05 * 5) * (1 - 0.1722) * (1 - 0.12) = 92.88

orca_boost = mining_laser_optimization_bonus * (1 + 0,2 * mining_director_skill) * (1 + 0,1 * Warfare_link_specialist_skill) * ( 1 + 0.03 * Industrial_Command_Ships_skill) * (1 + mining_foreman_mindlink_bonus) = 0.075 * (1 + 0.2 * 5) * (1 + 0.1 * 5) * (1 + 0.03 * 5) * (1 + 0,25) = 0,3234

rorqual_boost = mining_laser_optimization_bonus * (1 + 0,2 * mining_director_skill) * (1 + 0,1 * Warfare_link_specialist_skill) * ( 1 + 0.1 * Industrial_Command_Ships_skill) * (1 + mining_foreman_mindlink_bonus) = 0.075 * (1 + 0.2 * 5) * (1 + 0.1 * 5) * (1 + 0.03 * 5) * (1 + 0,25) = 0,4218

procurer_orca_boost = procurer * (1 - orca_boost) = 49.17 * (1-0.4218) = 28.43

skiff_orca_boost = skiff * (1 - orca_boost) = 40.31 * (1-0.4218) = 23.30

retriever_orca_boost = retriever * (1 - orca_boost) = 89.58 * (1-0.4218) = 51.79

mackinaw_orca_boost = mackinaw* (1 - orca_boost) = 80.62 * (1-0.4218) = 46.61

Covetor_orca_boost = Covetor* (1 - orca_boost) = 109.27 * (1-0.4218) = 40.58

Hulk_orca_boost = hulk * (1 - orca_boost) = 92.88 * (1-0.4218) = 47.74

Asteroid size by security[edit]

Asteroids yield better the lower the security level of a system is. Here is a collection of average survey scan reults from Singq Laison and Tash Murkon:

Security Veldspar Scordite Plagioclase Omber Pyroxeres Kernite
1 40,227 17,802 17,957
0.90 47,485 20,571 20,438 17,731
0.80 55,940 25,304 25,397 21,632
0.70 67,851 30,031 26,033 8,123 26,177 7,353
0.60 69,678 30,903 28,883 8,683 27,216 7,142
0.50 75,172 33,269 30,871 9,632 28,157 7,525
0.40 77,374 32,674 30,270 9,589 29,894 8,024
0.30 77,746 34,941 32,152 9,725 30,398 8,444
0.20 85,811 37,727 43,629 12,964 27,238 7,120
0.10 88,572 42,465 40,065 12,684 37,213 9,459

Here the same table with quantities converted into volume. For Example one unit of of Veldspar has 0.1m3. This multiplied with the number of Asteroids (40,227) makes 4,022m3.

Veldspar Scordite Plagioclase Omber Pyroxeres Kernite
1.0 4,022 2,670 5,387
0.9 4,748 3,085 7,153 5,319
0.8 5,594 3,795 8,888 6,489
0.7 6,785 4,504 9,111 4,873 7,853 8,824
0.6 6,967 4,635 10,109 5,210 8,164 8,571
0.5 7,517 4,990 10,804 5,779 8,447 9,031
0.4 7,737 4,901 10,594 5,753 8,968 9,629
0.3 7,774 5,241 11,253 5,835 9,119 10,133
0.2 8,581 5,659 15,270 7,778 8,171 8,544
0.1 8,857 6,369 14,022 7,610 11,164 11,351

The Asteroid is depleted![edit]

Here we analyze the number of seconds a mining laser operates on an asteroid until it is depleted. Higher values are green, because we are lazy and to not want to target new asteroids too often.

To calculate the number for seconds we take the average size of a Veldspare Asteroid in a 0.7 system (6,785 m3) and devide it by the amount of ore extracted by a single strip miner II on a Covetor (1170m3) which is 5.8 cycles. So in this case the mining laser runs for 6 full cycles (each with 144s). This makes six times 144 seconds = 864 seconds until the miner stops. Because we have three lasers which are started and stopped randomly on different asteroids we get an average time interval of one third of that. So each 288 seconds an Asteroid is depleted when mining Veldspare in a 0.7 System with a Covetor.

Ship Veldspar Scordite Plagioclase Omber Pyroxeres Kernite
Procurer 486 324 648 324 486 648
Skiff 437 291 437 291 437 437
Retriever 405 243 486 324 405 486
Mackinaw 364 218 437 291 364 437
Covetor 288 192 384 240 336 384
Hulk 244 163 326 204 285 326


Cargo Hold fill times[edit]

In this table we ask how long it takes to fill the cargo hold of a certain ship. It is calulated by taking thecargo hold value and devide it by the m3/s value from this table .

Ship Cargo Hold m3 seconds to fill orca boost
Venture 5,000 587 345
Procurer 12,000 664 390
Skiff 15,000 686 403
Retriever 27,500 1,397 822
Mackinaw 35,000 1,601 942
Covetor 7,000 287 168
Hulk 8,500 296 174

As you see the Hulk and Covetor are filled up after just two cycles, so it is not possible to mine with them without doing jet-canning or having an orca's fleet hangar open nearby.

Ore Prices in Jita[edit]

Here we extracted the market history from different ores via CREST API. We then calculated the 20 day moving average for each day. The result is then converted into ISK per m3 to get compareable values according to the effort to extract the ore.

So lets say the 20 day moving average for Plagioclase is 51 ISK for 0.35m3 of Plagiolcase. This makes 145 ISK for an m3 of Plagioclase at that day.

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Regional Market Differences[edit]

Here we extracted the market history from Scordite in two different regions. We picked The Forge as the region with the most market traffic and on the other extreme we picked Derelik which is among the high-sec regions with the lowest traffic.

We then caclulated the 20-day-moving-average for the amount of scordite (converted in m3) and displayed it as blue lines in the diagram on the left y-axis. Then we added the 20-day-moving-price-average as yellow lines on the right y-axis.

The result is displayed here:

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From this diagram we can learn that Scordite is 20% cheaper in Derelik (152 ISK per m3 average) compared to The Forge (186 ISK per m3 average). But at the same time there are 6,735,000m3 sold per day in The Forge while only 506,000m3 are sold per day in Derelik. So if you buy all Scordite in Derelik for a 20% cheaper price you would not even fill a freighter with it.

Mineral Density and Market Prices[edit]

Scordite vs. Omber[edit]

The mineral density is a theory which derives ore values from the blue print data. Here we check how this assumptions match to market prices.

So according to the mineral density scordite is twice as valuable as omber. Note that the market data shows that it is sold much more often than omber which is an indication for its popularity but at the same time it is an indication for over abundance which in turn lowers its market value.

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So from the 2014 market history from The Forge we learn that scordite solds averagely 6.7M m3 per day for 186 ISK per m3. While Omber sold 1M m3 per day for 155 ISK. So the market data on Scordite is not clearly twice as good as Omber but around 20% better. Note that these are average values. There have been times when Scordite and Omber nearly sold identically.

Scordite vs. Kernite[edit]

Here the average value of Kernite is determined with 3.7M m3 per day for 212 ISK per m3 which is 8.3% better than Scordite

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Scordite vs. Pyroxeres[edit]

Here the average value of Pyroxeres is determined with 10.7M m3 per day for 188 ISK per m3 which is nearly the same than Scordite

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Scordite vs. Plagioclase[edit]

Here the average value of Pyroxeres is determined with 10.1M m3 per day for 175 ISK per m3 which is also nearly the same than Scordite

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Scordite vs. Veldspar[edit]

Here the average value of Veldspar is determined with 11.7M m3 per day for 165 ISK per m3 which is 10% less than Scordite.

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Scordite vs. Hemorphite[edit]

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