From sdeevelopedia
Jump to: navigation, search

All this data is potentially out of date, and should be taken with a truckload of salt

General information[edit]

Singularity (Sisi) is a public test server for EVE Online that is used by both CCP developers and EVE players to test changes and new features before they are released to the Tranquility server. Test servers have a very strict set of rules.

Its primary function is to provide a test environment as close as possible to the live environment of Tranquility. For this purpose, the Tranquility database is "mirrored" (copied) over to the Singularity server once every few months (or more often, if needed by the CCP Quality Assurance department). For testing the performance of the server and client with many players at the same place (specially fleet-fights) there are periodical mass testing events.


Accessing Singularity[edit]

In order to access the Singularity server you need to have an active account on Tranquility. The account needs to have been active at the time when the current mirror was taken. For example, if your account expired on August 15th and the database mirror is taken 3 days later, your account will be inactive on Singularity, even if you reactivate it on Tranquility afterwards.

If your account is active on Tranquility but you find you are having login problems on Singularity, you can look for help in this forum-thread.

New Launcher[edit]

With the new launcher (for both Windows and Mac) it is very easy to connect to Singularity. Just select "Singularity" in the server drop-down menu and then login with your account. Everything else (creating and patching of the client) is done by the launcher.

Old Launcher[edit]

You have two options, if you are still using the old launcher:

  • Switch to the new launcher
  • Follow the instructions below

Windows: Sisi Client Installation[edit]

Follow these steps to create a new Sisi client with the old launcher:

  1. Create a separate folder for your test client (e.g. "C:\evetest")
  2. Open your default EVE folder (by default located at "C:\Program Files (x86)\CCP" )
  3. Delete any .patch and .download files.
  4. Copy everything from your original EVE folder (by default located at "C:\Program Files\CCP" ) to the new ("C:\evetest").
    This step is important, since patching the test client will render it incompatible with the Tranquility server.
  5. Create a shortcut for the new eve.exe file inside C:\evetest
  6. Right click on the shortcut and select properties, then select the shortcut tab
  7. Add /server:Singularity and press OK (Make sure to add a space before the slash (or forward slash))
    The final look of the Target line would look something like this:
    "C:\evetest\eve.exe" /server:Singularity
  8. Then double click on the shortcut
    The EVE launcher will start and patch your client if necessary
  9. Press "Play" to start the client and log in

Note: The resource cache will be shared between your TQ client and your Singularity client.

Windows: Patch Client[edit]

  1. Double click your shortcut, which includes /server:Singularity (see above if you don't have a shortcut)
  2. The EVE Launcher will start and patch your client if necessary
  3. Press "Play" to start the client and log in

Mac: Manual Sisi Client Installation[edit]

  1. Download the Tranquility client: (If you have already installed the EVE Client, skip to step 3 )
  2. Install the Tranquility client
  3. Rename your install to "EVE Online TQ" or something of your choice
    • Using Finder go to Applications > EVE Online > More Info OR Applications > EVE Online (right click) Get Info
    • In the Name & Extensions Tab, enter the name of your choice. Example: EVE Online
  4. Install another copy of EVE Online (download the client here
  5. Rename that to "EVE Online Singularity" or something of your choice
    • Using Finder go to Applications > EVE Online > More Info OR Applications > EVE Online (right click) Get Info
    • In the Name & Extensions Tab, enter the name of your choice. Example: EVE Online
  6. Open a Terminal window
    • easiest way to do this is to use Spotlight (cmd + space) and type terminal into the search field
  7. In the Terminal window type 'open', then drag and drop your Sisi client into it and add ' --args /server:'
    • should look similar to this: "open /Applications/EVE\ --args /server:"

Instead of opening the application from the shell window, you may also do this directly from the dock by creating an automator application.

  1. Open automator, found in applications
  2. Select "Application"
  3. In the tree view on the left side, select "Library" and in its submenu, select "Tools"
  4. Among the choices to the right, double click "Run Shellscript"
  1. The right hand side should now contain a window in which you see the text "cat". Replace that text with "open -a "
  2. Locate your Eve Test TQ in Finder and drag it into this window and add double quotes around it
  3. Add " --args /server:"
  4. The text should now be looking like open -a "/Applications/EVE Online" --args /server:
  5. In the File menu, select Save. Save anywhere you wish.

To replace the icon of the newly created automator app

  1. Locate the Eve Online app in Finder, right click, show info.
  2. Click the Eve Online icon in the top left corner, then CMD-C (copy)
  3. Locate the saved application in Finder, right click, show info
  4. Click the Automator icon in the top left corner, then CMD-V (paste)

Now you may drag the newly created automator application to the dock.

Steam Access to Singulartiy[edit]

  1. Right click on Eve Online in the Games List and select Properties.
  2. Under the GENERAL tab click on SET LAUNCH OPTIONS...
  3. A small pop-up window should open and insert /server:Singularity into the command line.
  4. Click OK, Close EVE Online - Properties and launch Eve Online.
  5. The launcher will update and may or may not list Singularity as your server either way don't worry just click play.
  6. You should now be playing on the Singularity server.
  7. To return to Tranquility simply reopen SET LAUNCH OPTIONS.. and remove everything in the command line.

Getting help[edit]

The petition system is unavailable on Singularity and Game Masters will not be able to address issues related to Singularity. If you need assistance, contact one of the CCP or ISD staff present on the server, or post in the Test Server Feedback Forum


There is an ingame channel named Singularity where players on the test server exchange information. You may also find volunteers and developers there.
The local-channel of 6-CZ49 is also a good location for finding other players, volunteers and developers.

Getting moved and other commands[edit]

If you want to be moved to 6-CZ49 or some other destination, type /moveme into any chat channel. More details and several other commands can be found at Singularity player commands.


For several issues (like requests for account reactivation) it is also a good idea to check the Test Server Feedback Forum. There you can also discuss new changes on the test server or possible problems.

Technical details[edit]

The Singularity server runs on a cluster - that is a group of linked computers that work together. This makes it a multi-node server with multiple proxy servers. The number of nodes may vary, as the development team will add or remove hardware resources from the cluster depending on testing requirements. The setup is similar to Tranquility, but with lower numbers.

Singularity is currently running IBM HS21 blades with:

  • 2 x Sol Servers with 2 x Intel x5260 3.33 GHz quad core and 32 GB RAM
  • 4 x Sol Servers with 2 x Intel x5260 3.33 GHz quad core and 32 GB RAM


The process of "mirroring" consists of taking an exact copy of the Tranquility database, including character and account data, like a snapshot. This copy is then processed by the CCP Deployment team and all starbases are removed, in order to prevent players from spying on their positions and then using this information on the live server. Basic moon minerals are available in all moons, to help testing and prevent moon scouting on the test server. All accounts are edited so they don't expire. Agent memory (both standing and loyalty points) are removed. S&I jobs are removed (because jobs in starbases would get stuck). The market is seeded so that all market items cost 100 ISK and are in plentiful supply. At least one station per constellation is market seeded like this. In addition there are some other internal adjustments. This entire process can take up to 3 days, then the Singularity server is open for public.

After a mirroring process, the Tranquility and Singularity databases are separate and distinct and no synchronization between them will occur until the next mirror is taken from Tranquility and deployed on Singularity. Character progression on Singularity will be independent of Tranquility - players can effectively train two different sets of skills on the same character, if they so wish. Actions taken on the Singularity server will not affect your account or character on the Tranquility server.

Related links[edit]