Lowsec – CSM8 trail

The question a lot of people who start EVE ask is, what’s low sec?

And once they’ve heard the answer, they ask ‘Why in gods name would I want to go there?’

Right now, unless you’re in Faction Warfare, I don’t have a particularly good answer for you. And that’s not a good thing. Lowsec /should/ be an engaging place. Where people want to go, for reasons other than ‘I want to shoot people’. Because without those people, the number of people to shoot is pretty damn low.

Right now, Lowsec (outside of faction warfare) is like NPC nullsec, but with sec hits and gate guns.

While it’s not the focus of my campaign, I don’t like that. I have a few ideas, mostly spit balling as I’ve not talked with many denizens of Low.

Step one: Limited Cyno Jamming. Carriers and Dreads are fine. Supercaps are less so. Adding a blapable structure (Probably in a size limited plex) to turn it off a limited jammer for a while, would make this less of an issue, while not totally crippling logistics. When I say limited Jamming, it’s bad terminology. Light all the Cynos you want, but only ships below a certain size can jump in.

Step two: Local. As an intel source, it’s too powerful. So it needs replaced with something more flexible, were you have to take an action to check if there’s anyone else in system. Or, perhaps, making it delayed. So you have to be in system for a while, before it picks you up. Maintenance is a bitch, after all. and who cares about funding lowsec? 😉

Step 3: POS anchored somewhere other than moons. A POS at a moon is asking to be reinforced, then blapped, with minimal effort in locating it. Shifting them off moons makes it harder to find them. Though I’m thinking a new scan method will be needed. Something a little more time intensive than combat probing.

Step 4: Even out the restrictions on lowsec space. Lowsec is lowsec. 0.4 shouldn’t be special.

Step 5: Station ‘ownership’. I’m not entirely sure how to take this forward, but a kind of mini sov. you don’t own the system, and can’t block people out of the station, but you can get some fees from it, if you take it. Anchored modules near the station, perhaps. Something to ‘Take it hostage’. Or taking out specific NPCs. ‘Protection’ missions?

Step 6: Something to draw people in. Needs to be profitable enough to pay for lost ships. Industry won’t do it, which means resource gathering. Ring mining would be good. More exploration sites (which are easier to find) too.

There are other options. And I’d love to hear your opinions.