Monthly Archives: June 2013

T1 Industrials and the value of skills

T1 Industrials are in the process of being rebalanced, and this is leading to significant discussion on the forums. The root cause of this trouble, other than the Mammoth/Hoarder issue, is that some races have more Industrials than others. So either some skills open up fewer ship roles, or some ships are, still, pretty much […] Read more

Probing - Now and the Future

This is mostly prompted by a comment on twitter, about the player skill levels involved in probing. 140 characters isn't enough, much of the time. To be clear, I'm talking primarily about site probing, rather than combat probing, which requires a slightly different method. Now I generally like the changes which have been made to […] Read more