Looks like we’re getting new and changed decryptors in Odyssey, along with a rationalized naming scheme. The first is going to be interesting for how they shake out price wise, and what they do to the marketplace. The second only makes sense. Having to look up ‘which one does what’ is a pain in the ass. Memorizing that kind of thing doesn’t make you better. Just better at memorizing.
The rationalization
All the decryptors now share a naming scheme. it’s [‘optimized’] + ‘racial name’ + ‘decryptor type’. The racial type matches that of the interfaces. So Occult for Amarr, Esoteric for Caldari, Incognito for Gallente and Cryptic for Minmatar. The decryptor are shared across all of them. And 2 have an optimized version which has slightly different stats.
The Decryptors
- Accelerant: 120%, +1 run, +2 ME, +5 PE
- Attainment: 180%, +4 runs, -1 ME +2 PE
- Optimized Attainment. 190%, +2 runs, +1 ME, -1 PE
- Augmentation: 60%, +9 runs, -2 ME, +1 PE
- Optimized Augmentation: 90%, +7 runs, +2 ME
- Parity: 150%, +3 runs, +1 ME (I think. no + against it) -1 PE
- Process: 110%, +3 ME, +3 PE (updated)
- Symmetry: 100%, +2 runs, +1 ME, +4 PE
The parity one I’ll want to double check, as it’s showing ‘1’ for the ME modifier. All the others are showing + or – before the number.
Also, right now, invention appears to be bugged, with the interface being consumed. I’ve submitted a bug for it. Sorted
The optimized versions are marked as ‘rare and valuable’ in the description, so I suspect the drop rate will be a lot lower. Probably decent true sec null only. They are significantly better, after all.
Process will be interesting to see as well. Hitting ME 0 is damn good for some runs. Right now, this decryptor puts you at -1 -1, rather than the 0 -1 it will in Odyssey. Process is back the way it was.